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A Weapon is an item in Kingdom Come: Deliverance that can be used offensively to cause damage or defensively to prevent it. It includes axes, bows, sabres, shortswords, hunting swords, longswords, maces, polearms and spears. Weapons can be purchased, found, gifted or stolen by Henry, and they are carried in his Main Hand.

See also Dagger, Shields and Arrows.

Codex Entry

Weapons made of wood, stone, bone and antler served mankind since prehistoric times. Initially, given the materials, the weapons of choice were pointed, for stabbing — spears, knives, arrows etc. Later, with developments in metalworking, bladed weapons began to emerge: daggers, axes and swords. In addition to these two traditional types, we also distinguish blunt weapons, thrown weapons, hand firearms, artillery and booby traps. In the Middle Ages there were also plenty of lances, halberds and crossbows. Rural weaponry was often derived from farming tools. From the 14th century, Europe began deploying cannon, using gunpowder (long known in China) and firearms in general began to make slow inroads. Surviving records of the use of small arms in the Czech lands date back to the reign of Wenceslas IV — they were used in 1398 during the siege of the Archbishop 's mansion in Kyie near Prague.

Types of Weapons

Weapons include:

 Statistics 

  • Min Agility - The minimum amount of Agility you need to properly use the weapon. If you don't have the required amount your damage will drop drastically.
  • Min Strength - The minimum amount of Strength you need to properly use the weapon. If you don't have the required amount your damage will drop drastically.
  • Stab Damage -
  • Slash Damage -
  • Blunt Damage -
  • Power Mod -
  • Defense -
  • Charisma -
  • Durability - The amount of overall quality the item currently has. Damaged weapons have a lower durability. Items made of a better material will have a higher initial durability.
  • Weight - How much the weapon weighs. This has a direct effect on what Henry can carry in his inventory.