FANDOM


Red Hand Coat of Arms
"Beware, Sir Knight!"
Benedictine Monks have warned that this manuscript contains spoilers.
Heed our warning!

Main Quests are quests that form the main storyline in Kingdom Come: Deliverance. There are 29 Main Quests, with 4 Side Quests integrated into the main story.

See also Side Quests and Activities.

Main Quests

# Quest Description
1 Unexpected Visit We finally got some fine spring weather, but still I slept in late in the morning, because I was out celebrating til late in the evening. It was a bit hard getting out of bed this morning.
2 Run! My home town was attacked by foreign soldiers and many people slaughtered. I couldn't get inside the castle before they closed the gates, so they sent me to Talmberg to warn the people there in case they faced a similar fate.
3 Homecoming Although my liege lord Sir Radzig Kobyla forbade me to leave Talmberg and the lord of Talmberg, Sir Divish, complied with his wishes and tried to keep me in the castle, in the end I succeded in leaving. I had to get back to Skalitz to bury my parents. I couldn't just leave thier bodies to the dogs.
4 Awakening I woke up from bad dreams. Theresa, the Skalitz miller's daughter was sitting leaning over me. It turns out it was she, together with Sir Robard and his men, who saved my life. Then she took me Rattay to uncle Peshek's mill. They looked after me the whole time I was delirious and feverish. Theresa also lost everything and is now living at her uncle's mill. I may stay here if I wish, but I have a debt to settle. My treatment was not without cost.
5 Train Hard, Fight Easy Sir Radzig wants me to undertake training with his Capitain, Sir Bernard. He has a reputation for being gruff, and I'm not sure whether he'll be too happy about Sir Radzig taking me, a blacksmith's son, into his service.
6 Keeping the Peace In order to become one of Sir Radzig's men, I had to enter the service of the bailiff of Rattay. He wants me to serve on sentry duty with Nightingale the watchman.
7

The Prey

In the course of my training I had the honour of making the acquaintance of Sir Hans Capon, and we didn't to a very good start; we ended up brawling in the tavern. Sir Hanush is punishing both of us by sending us hunting together. It was clear that neither one of us was looking forward to the expedition.
8

The Hunt Begins

Someone raided the Neuhof stud farm and Sir Radzig has sent me there along with a squad of his men to investigate what actually happened.
9

Ginger in a Pickle

The Neuhof stud farm met with tragedy. A raiding party killed several horses and some people. The trail led me to suspect that someone from the farm may have been involved.
10

Mysterious Ways

Ginger is hiding out in the woods in fear of his life, because by chance he recognized one of the bandits involved in the Neuhof massacre, some fellow with a limp who lives in Uzhitz.
11

On the Scent

One of the members of the Neuhof gang, a fellow who goes by the moniker of Reeky, should be somewhere in the vicinity of Ledetchko. Unfortunately, that's about all I could find out so far. I expect it shouldn't be too hard to ... well, catch scent of this Reeky, although I don't expect it will be a pleasant encounter
12

My Friend Timmy

I found out from Reeky that another of the bandits who raided Neuhof is apparently hiding out in a windmill south of Merhojed.
13

Nest of Vipers

Sir Radzig asked me to scout out the location of the camp where the bandits who attacked Neuhof are holed up. I've got to find out as much as I can about the camp and, if possible, sabotage things a little.
14

Baptism of Fire

A raiding party led by Captain Robard of Talmberg is preparing to attack the bandit camp and I'm to go with them. It will be my baptism of fire.
15

Questions and Answers

While we were battling in Pribyslavitz, another gang of bandits attacked Merhojed. However, the villagers not only held off the raiders, but even took one captive. Sir Radzig wants me to interrogate him.
16 All that Glisters I found quite a pile of Groschen in the Pribyslavitz encampment, which Master Engineer Feyfar subsequently discovered to be fakes. Not only is that a capital crime against the Crown, but it's also proof that there's more going on around Rattay than meets the eye.
17

If You Can't Beat 'em

After the affair of the counterfeiters, it's become clear that Sasau conceals many secrets. There's talk that there are "crimps", as they're called, recruiting men for a new bandit camp...
18

Poverty, Chastity and Obedience

I discovered that the only way to the monastery leads through a young nobleman, who is supposed to join the monk's ranks.
19

A Needle in a Haystack

A fellow is hiding in the Sasau Monastery who I'm supposed to find and kill. All I know about him is that he's one of the novices.
20

The Die is Cast

My spiritual contemplation in the Order of St. Benedict is over. Farewell, Brother Gregor! Now, back to those crimps - let's hope they finally lead me to the bandit encampment.
21 Payback We finally tracked down the nest of vipers and now it's time to crush the head of the biggest and most venomous of them with our heels.
22 Out of the Frying Pan The victory in Vranik may have been for nothing. Istvan Toth and some of his men managed to slip away before our assault and head for Talmberg, which was left undefended. The foe has taken cover behind the castle walls, but we still have a chance to win the day.
23 Night Raid
24 Siege
25 Cold Steel, Hot Blood
26 Family Values
27 An Oath is an Oath
28 Vengeance
29 Epilogue