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Farkle game

Dice, or Farkle, is a mini-game in Kingdom Come: Deliverance. It is played using six-sided dice (one dice is called a "die")

Rules

The first one to reach the specified amount of points wins. 2 players switch turns in this game. One’s turn is ended when he/she pass the turn submitting all points gained in that turn or by getting a bust forfeiting all points gained in that turn.As long as you get a 1 or a 5 dot die it’s not bust but if you have no 1 or 5 dot die then it’s bust unless there are at least three dice with the same number of dots.

Tutorial

Note: The following information is from the in-game tutorial.

Six dice are thrown and the players alternate turns. Points are gained for every 1 or 5 thrown, and for three or more of a kind of any other number. Scoring is as follows:

  • a single 1 is worth 100 points;
  • a single 5 is worth 50 points;
  • three of a kind is worth 100 points multiplied by the given number, e.g. three 4s are worth 400 points;
  • three 1's are worth 1,000 points;
  • four or more of a kind is worth double the points of three of a kind, so four 4s are worth 800 points, five 4s are worth 1,600 points etc.

A player's turn always begins by throwing all six dice. The player then uses 'E' to select and set aside scoring dice, and at least one die must always be set aside. Then the player can throw the remaining dice again using 'F' and the situation repeats. Scoring combinations are counted only for the current throw, not the entire turn.

The key element of the game is that if a throw does not produce a single scoring die, then the player's turn is over and all points scored up to that throw are forfeit. It is then the opposing player's turn to throw. For that reason, it's best to end your turn using 'Q' before the risk that not a single die will score gets too high. Sometimes it's better not to set aside all the scoring dice you you've thrown, so you stand a better chance of scoring higher on the next throw.

Since each player uses his own dice, there's also an opportunity to cheat. But finding loaded dice isn't so easy.

Types of Dice

Name Description Effect Source
Biased die A playing die someone tried to load to their advantage, but they didn't do a very good job. Weighted towards one, two, and six. Two being the most common roll.
Ci die The second in the line of demonic playing dice. More often than not lands on the number 6. Together working towards 666.
Die of misfortune A playing die that you'd be better off throwing as far away as possible. Weighted to roll two through five.
Even playing die Even number die Higher chance (?%) to roll even numbers. Playing die loaded in favour of even numbers
Fer die The third and last in line of demonic dice. More often than not lands on the number 6. Together working towards 666.
Heavenly Kingdom die A miraculous playing die, sent from the Heavenly Kingdom to the kingdom of men. Weighted towards the 1 and 6 (but to lesser extent). The 6 is prepresented by a special symbol, which, when played with two other sixes, will count as a normal triple six.
Holy Trinity die Holy Trinity die A blessed playing dice consecrated to the Holy Trinity in the hope of falling on three. Seemingly normal die. Charlatan during Miracles While You Wait
Lu die The first of the line of demonic dice. More often than not lands on the number 6. Together working towards 666. Buy from on Wayfarer Beggar
Lucky die When fortune smiles on you, smile back. Otherwise you'll look suspicious. Higher chance to roll points-scoring numbers, more likely to roll 1's than the Lucky playing die.
Lucky playing die Lucky playing die A playing die that brings luck more often that you'd expect. Higher chance to roll points-scoring numbers.
Odd die Playing die loaded in favor of odd numbers. Higher chance (?%) to roll even numbers. Treasure Map I
Shrinking playing die One of the few properly loaded dice, loaded in favour of its holder. Weighted towards one and six.
Strip die Legend has it that dice can strip more than one maiden. Slight dice weighting towards 1 and 6. Win twice in Strip Dice during Next to Godliness
Unpopular die Sometimes the dice fall well, sometimes not. This one probably not High chance to roll three or below, but three more oten than one or two.
Henry's Beta Die A playing die that Henry secretly made to bring him luck in love, which is why he'd rather not use it to gamble with. Pick-pocketed or looted from the Riddler

Notable players

Quests